doodle
0.2
Intended to support teaching C++, doodle is a simple library that helps make a window and makes it easy to do some drawing.
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Namespaces | |
doodle | |
Variables | |
int | doodle::FrameCount |
The system variable FrameCount contains the number of frames that have been displayed since the program started. The first call to update_window() will set the value to 1 and subsequent calls increment the value. More... | |
double | doodle::DeltaTime |
The system variable DeltaTime contains the time difference between the beginning of the previous frame and the beginning of the current frame in seconds. More... | |
double | doodle::ElapsedTime |
Returns the number of seconds since starting the program. This information is often used for timing events and animation sequences. More... | |
int | doodle::Width |
System variable that stores the width of the drawing canvas. This value is set by the desired_width parameter of the create_window() function. For example, the function call create_window(320, 240) sets the width variable to the value 320. More... | |
int | doodle::Height |
System variable that stores the height of the drawing canvas. This value is set by the desired_height parameter of the create_window() function. For example, the function call create_window(320, 240) sets the height variable to the value 240. More... | |